Noob to Pro Shader writing for Unity 4 – Intermediate

Tutorial name: CGCookie – Noob to Pro Shader writing for Unity 4 Intermediate
Author:  CGCookie
Size:350MB| English| MP4|h264, yuv420p, 1280×720, 23.98 fps|aac, 48000 Hz, stereo
sales page: http://cgcookie.com/unity/cgc-series/noob-to-pro-shader-writing-for-unity-4-intermediate/

In the Intermediate section we will start off by adding transparency to our shaders before moving on to reflections and refractions, after that we will cover how to add anisotropic lighting to our shaders followed by creating depth fog and depth of field that will work in unity free, we also cover flat translucency, vertex animation and end with toon shading. This is a big series and I hope you are as excited as I am to get started.

Noob to Pro Shader writing for Unity 4 – Intermediate content
0 – Introduction
1 – Transparent Cutaway
2 – Transparent Texture
3 – Cubemaps
4 – Anisotropic Shading
5 – Depth Fog
6 – Depth of Field
7 – Flat Translucency
8 – Vertex Animation
9 – Toon Shading

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