Jeb Riordan – Scrum Made Easy Become an Effective Scrum Team Member Today (2016)

Jeb Riordan – Scrum Made Easy Become an Effective Scrum Team Member Today (2016)

Jeb Riordan – Scrum Made Easy Become an Effective Scrum Team Member Today (2016)

Name Product: Jeb Riordan  – Scrum Made Easy Become an Effective Scrum Team Member Today (2016)
Download Size: 512 MB
COST: $30 = Yours Free
Author: Jeb Riordan
Sale Page: _https://www.udemy.com/scrum-made-easy-the-agile-scrum-framework/

Everything You Need to Know About the Scrum Roles, Events and Artifacts for Successful Product Development

Scrum is becoming the most popular of the Agile Frameworks for delivering software applications and complex products.

By the end of this course you will know what the Scrum Framework is all about and be able to contribute to the success of your projects using the Scrum methods and processes.

Learn and Master the Scrum Roles, Events and Artifacts, Enhancing Your Career Prospects and Enabling You to Become a Valued Member of Your Agile Scrum Project Team

Be able to explain what the Scrum Framework is and how it will make your organisation more efficient in developing new products
Understand the three pillars of the Agile Scrum Framework: Transparency, Inspection, Adaptation. And the concept of Empirical Process Control where decisions are made based only on what is known
Feel confident participating in the formal and informal Scrum Events

Learn Why Using Agile Scrum is So Powerful in the Rapid Development of New Products

Scrum is most often used to manage complex software and product development using iterative and incremental processes

Delivering complex products using Scrum is all about creating quality, working versions that provide the highest business value in the shortest possible time

Scrum significantly increases productivity and reduces time to market compared to the traditional waterfall project management processes

The course is structured around the three Scrum perspectives of Roles, Events and Artifacts

Section one includes and overview of the Scrum Framework and the Scrum Process Flow

Section Two introduces the the Scrum Roles of Product Owner, Scrum Master and the Development Team

Section Three focuses on the Scrum events, or meetings that need to take place

Section Four includes the Scrum Artifacts that are needed for monitoring and reporting the status of the works

Section Five is where we get into the practical aspects of working with the Scrum Framework including again the Roles, Events and Artifacts

Section Six is where we wind down a little and discus the theory behind developing products using the Scrum Framework and Processes

At the end of each section there is a short multi-choice quiz to keep you on your toes

There are also downloadable spreadsheets and checklists in the resources area of lectures

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